So, I have been taking bits of time throughout the week to begin constructing "Noah." I created an opening dialog box which will probably be used to check for updates, provide news, or just present an entry screen for "Play / Options / Website / ETC".
Selecting "Play" opens the main window and switches the program to fullscreen based on the user's own screen resolution (instead of forcing its own resolution.) From here we can begin work. The first bit of coding I have done is to present a game menu when pressing [Escape] on the keyboard. Had to develop something dynamically-generated. I had a hard time getting this to implement since GameMaker: Studio doesn't support dynamic function creation and calls. With the great support of YoYoGames Forums' I got quick and professional help and developed a few social bonds. I see this being an invaluable resource in the time to come as I develop "Noah".
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AuthorJonathan Styles is the creative mind behind "Noah". A game enthusiast and devoted developer in multiple realms, Jonathan hopes to achieve a fun, playable game shareable by all. Archives
October 2016
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